About the project
EveryDays was a challenge of 80 renders in 80 consecutive days, set up as real training: producing daily, iterating fast, and measuring how far you can go when the process doesn't depend on casual inspiration, but on the result of pursuing it every day.
Each piece works as a 3D micro-lab: composition, light, materials, simulations, and timing. What mattered wasn't accumulating images it was building a system.
Idea → execution → review → improvement in short cycles.